
l earn -- web3 MOOC
提案人 l earn -- web3 MOOC
Provide an online learning platform based on web3. The more you learn, the more we earn.
專案名稱
l earn -- web3 MOOC
專案簡介
We are developing an online learning platform based on Web3 technology. Our platform aims to address the limitations inherent in Web2 platforms and improve real-world education. We will use NFTs, AI, and token economics to create an environment where all participants, including course providers and active contributors, have sufficient incentives to provide a more engaging and effective learning experience. Importantly, this system will not only benefit online learners and educators, but also real-world education improvement through DAO to allocate funds in our token economics.
此專案於 g0v slack/Discord 零時小學校伺服器的頻道名稱
TBD
請勾選你目前提案課程所屬的學校,若為自主提案請勾選其他。
台大資工/網媒所
提案代表人
jie
提案代表人的 g0v Slack/Discord 零時小學校伺服器名稱
jie
提案團隊簡介
jie(NTU csie senior)
為什麼要做這個專案?(動機)
Token economics are changing our world economic system and providing a way for people to increase their income. The "Play to Earn" model, popularized by games like Axie Infinity, has shown that people are willing to spend time and effort to earn tokens that can be used in real world. Inspired by this, we are designing a 'Learn to Earn' platform, which aims to incentivize learning and improve education in the real world.
請描述此專案預計解決的問題?
1. Lack of interaction (ex. Discussion, feedback)
2. Low completion rates
3. Credentialing issues
2. Low completion rates
3. Credentialing issues
目前已有哪些類似專案?請嘗試分析其不足需優化之處。(若目前無類似專案,請寫「無」。)
none.
專案預計提供何種解決方式,並請詳細說明其功能/服務
1. token reward to increase interaction and completion
2. Soul-bound NFT to solve certification credentialing issues
3. AI proctor
2. Soul-bound NFT to solve certification credentialing issues
3. AI proctor
請列出這個計畫的目標對象,他們的需求、情境與使用動機?
To everyone who wants to "Learn to Earn" at any time and anywhere.
請提供本專案的示意圖或介面設計草圖
預計如何讓使用者得知並參與專案,並回饋意見?
1. promotion on twitter and discord
2. airdrop tokens, NFTs, and POAPs for early partcipants
2. airdrop tokens, NFTs, and POAPs for early partcipants
請列出專案使用到的數位工具及技術/程式語言。
1. hackmd
2. ipfs
3. solidity
4. ethereum
5. metamask
6. hypercert
2. ipfs
3. solidity
4. ethereum
5. metamask
6. hypercert
此專案目前有哪些可運用的相關資源可支持專案發展?
TBD
你覺得本專案可能會面臨的困難有哪些?你將如何解決這些困難?
1. token economic is not well organized
2. GDPR(General Data Protection Regulation) issues
2. GDPR(General Data Protection Regulation) issues
專案目前需要哪些方面的幫助呢?(人力、資源、宣傳等)
All aspects.
預計一年內專案時程規劃
1st month: determine the blockchain for deployment, design token economic and DAO for social good.
2nd~4th month: complete mainly technique issues
5th~9th month: promotion, find early participants, adjustment
10th~12thmonth: adjustment, prepare for release
2nd~4th month: complete mainly technique issues
5th~9th month: promotion, find early participants, adjustment
10th~12thmonth: adjustment, prepare for release
此專案現階段目標完成後,未來可能進一步的發展?
1. combining paper system for publication and authentication
2. distributed content creating platform like mirror, Likecoin
2. distributed content creating platform like mirror, Likecoin
若有本專案介紹的投影片/影片等資料,請提供。
請提供本專案預計開源之軟體套件、授權文件、圖檔等之連結,並標注各自授權方式。
TBD
專案團隊討論共筆的連結
本次競賽專案與哪幾項聯合國永續發展目標 SDGs 相符?(可複選
SDG 4 優質教育